![]() Major Update 5 will be released on 17th March 2023 at 5pm UTC! Rework - Inputs in controller bindings grouped into player, vehicle, UI categoriesįix - Resolving issue with lightning sometimes spawning incorrectly Rework - Barge logic has been updated to support multiple carriers - barges now only load items ordered by the following carrier in waypoint queue ![]() Rework - Map screens now zoom to cursor position Rework - Torpedoes now detonate when near target Rework - Torpedoes now steer to target bearing even once active unless a target is acquired Thanks for all the players who have shared their thoughts and ideas to make this update possible.įeature - Added carrier count option for human teams in multiplayer hosting optionsįeature - Indicator for carrier to respawn at when returning to bridgeįeature - Air boss control to hold take offįeature - Undock buttons signal aircraft to take off when in air boss hold stateįeature - Rotor aircraft can take off even when fixed wing is holding on runwayįeature - Joystick input and binding support including axis inversion and absolute axis settings See the change notes below for full details! There are also several fixes and improvements. This means you can set your helicopters up as gunships, or even use gimbal control on your fixed wing aircraft! ![]() We have added a new turret, specifically for aircraft! This turret is a gimballed cannon (for use on the gimbal camera slot), allowing you to fire rounds from above. We have reworked controller support, so now you have new controller binding options as well as absolute-mode for throttle inputs! This means you can set up your HOTAS controller to pilot your vehicles. This new update introduces multiple carriers per human team! Coordinate your carriers, and get ready for some really big PvP battles. Get ready for multiple carriers per team, HOTAS controller support, air support cannons, and more! The Carrier Fleet Major Update is out now! Rework - Increased barge transfer quantity of flares so they transfer 10 at a time We continue to enjoy making these improvements to the game! Until the best update.įix - Fixed crash caused by game running out of memory in some instancesįix - Pressing enter to confirm text input when saving game no longer opens chat box in multiplayerįix - Fixed vehicle controls (switch attachment/toggle mode/map etc) not being blocked by chat boxįix - Fixed deployable droids refilling when carrier has no droids in stock after undocking/redockingįix - Fixed achievement badges not showing info tooltip when hoveredįix - Fixed carrier pending orders appearing to reset after loading a saved gameįix - Fixed gimbal turret not automatically targeting enemies in auto control mode Please see the patch notes below for full details. Thanks to all the players who have given us feedback on the issue tracker, this has been a great help when making these changes. This patch includes some very important changes including a fix which we believe will solve a memory related crash for the small number of players who were experiencing it. Today we release a new minor update with various fixes and improvements!
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